![]() The outstanding DOOM 2 gave fans more of what they wanted from the first game, DOOM 64 flirted with a darker tone but still largely playing the same, DOOM 3 went full-on horror to great effect, and finally, in 2016, DOOM would get the full-on reboot treatment from id Software with Bethesda’s backing, and what an unapologetically insane trip down homicidal lane it would be.įirstly and most immediately apparent is DOOM (2016)’s dedication to the violence of the original. This enduring popularity also led to plenty of sequels. The Sega 32x, Saturn, Super Nintendo, PlayStation, Atari Jaguar, Gameboy Advance, and even the Acorn Archimedes would see some form of DOOM in their libraries keeping the game relevant far longer than anybody could have guessed. As you might imagine, DOOM would see a release on just about anything that could run it in the ‘90s. Even today, the original game’s name is invoked by lawmakers and other authority figures as a scapegoat for society’s various ills.Īs ridiculous an argument as that usually is, there’s no denying the power and influence that DOOM was able to wield with some sound effects, midi metal tunes, and of some pixels on a screen. The game set the world on fire for gamers and even sparked several national discussions on the morality of violent video games being allowed to exist. The original DOOM was by no means the first violent shooter from the first person perspective, nor was it the first game to cause parents across the world to clutch their pearls, but it was easily the first game to do both of these things as ridiculously well as it did. ![]() But within this family of iconic games resides a much darker, demented grand-daddy of a game that countless other games owe everything to: DOOM. Resident Evil, Need for Speed, Mortal Kombat, and Minecraft could all be considered the cultural representatives and leaders of their respective genres. It’s an over the top power fantasy that managed to strike a chord with younger gamers and older ones alike, and thusly saw a level of success both critically and commercially few games from that year were able even dream of. These are just a few of the savagely brutal and insanely fun things you’ll be doing during your time in 2016’s DOOM reboot. The daytime, which was a nice change of pace from those formerly repetitive dark settings.Īll told, Eternal's aesthetics are leaps and bounds above what went before.Blasting through demonic enemies with comically overpowered guns, ripping out a Bull Demon’s tooth and violently shoving it into his eye socket as a finishing move, and slashing through an Imp right down the middle with a chainsaw, gleefully turning him into half the Imp he used to be. Player to explore more city-based locations and even an Arctic-style level in The team wanted to really try and createĪ Doom universe by featuring larger, more varied locations. Eternal wanted to branch out with some new ideas by going to Earth during a demonic invasion. Much like Doom 3, Doom 2016 mostly took place on the Mars Researchįacility, while sometimes taking a detour through Hell. When shooting the enemy, their bodies actually deteriorate with every shot - something that isn't usually seen in video games. However, Eternal decided to go one step above by giving the player's weapons more effects. Hit pretty much the same mark with their graphics, beautifully adding theĭetails where it was necessary and keeping true to the original demon designs. Think that Eternal could do much to improve on the visuals, but It was truly a love letter to fans of the old-school shooter. It also perfectly captured the setting of the gritty, hell-infested Mars Researchįacility. The enemies looked like they jumped out of the 2D plane and flawlesslyĮntered the third dimension.
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